singularity
singularity
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01-appendices
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02-guessing-game
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03-common-concepts
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04-ownership
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05-structs
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06-enums and patterns
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07-packages, crates, modules
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08-common collections
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09-error handling
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10-generic types, traits, lifetimes
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11-tests
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12-cli project
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13-iterators and closures
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14-cargo and crates
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15-smart pointers
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16-concurrency
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17 oopf
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18-patterns and matching
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19-advanced features
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20-multithreaded web server